It was a beautiful journey. Effects are super connected with photography. In fact, a good effect starts in the script. I entered the process when the project was still 15 pages old, right after it was approved by Netflix. I participated in the development of the script on a larger scheme, from strip boards to when it got to the screens, always with a narrative look. Being able to participate in the creative process from the beginning provides a good crossover, as the effect also tells the story as well as a character. Getting to post with dailies to then “fix it in post” is an antiquated way of thinking,, although it still exists. If it comes in as an accessory at the end, it’s hollow and you can’t quite believe what you see. I was present for all the process, practically every day on set.
We worked with four Brazilian post-production houses, which were Nash, Mosh, Dopo and O2 Pós. I made a breakdown of the effects that the series demanded and spread it among different special effects providers, trying to get the best out of each one. Each company had a character. Curupira, Iara and butterflies were made by different post-producers, for example.
We use the logic that less is more. Effects have always been prioritized for plot climaxes and to move the story forward. We wanted to show what those beings would look like if they really existed, from a skeptical point of view.
The original lights of the filmed scenes were essential references, as in the moments of the Curupira, the Mermaid and the Butterflies. All 3D effects only work if you have practical lighting as a guide. Once lights are set, we take a 360-degree capture of the environment, recording from the most blown out points of light to the darkest. We add up all the light information of the entire scene and generate a very high latitude HDR map, which serves as a basis for lighting the surfaces of the 3D models.
After the assembly of the first cut of the series, when we already knew what was going to come in, we did an effects diary and simulated, in a studio, the movements of the Curupira. The final effect is a combination of reality and simulation.